Serialized actions data separated by commas. Default: ''
Beatmap MD5 hash. Default: ''
Number of 100s in standard, 150s in Taiko, 100s in CTB, 100s in mania. Default: 0
Number of 300s. Default: 0
Number of 50s in standard, small fruit in CTB, 50s in mania. Default: 0
Number of Gekis in standard, Max 300s in mania. Default: 0
Number of Katus in standard, 200s in mania. Default: 0
Number of misses. Default: 0
Version of the game when the replay was created (ex. 20131216). Default: 0
Greatest combo displayed on the score report. Default: 0
Life bar graph. Default: ''
Mods used in the gameplay. Default: []
Online Score ID. Default: 0n
If it was a perfect/full combo. Only true with no misses, no slider breaks and no early finished sliders. Default: false
Player name. Default: ''
Replay MD5 hash (includes certain properties of the replay). Default: ''
Total score displayed on the score report. Default: 0
Game mode of the replay. Default: 0
0 = osu! Standard
1 = Taiko
2 = Catch the Beat
3 = osu!mania.
Time stamp (Windows ticks) Default: 0n
Serialized actions data separated by commas.
The serialized data that was parsed from the parsed buffer.
Converts the windowsTicks to a {@link Date}.
A {@link Date} instance representing the value of windowsTicks.
Sets a new windowsTicks value from a {@link Date}.
The new windowsTicks value to set represented as a {@link Date}.
A {@link Date} instance representing the value of windowsTicks.
Generated using TypeDoc
Class representing a osu replay file.